IClientAudio
Interface · Namespace OMX.ModAPI · Assembly OMX.ModAPI.Shared.dll
public interface IClientAudioSound behaviours a client resource may change for the player at this computer. Everything starts as OMSI does it. A change applies from the next frame and is undone when the resource unloads; when several resources ask for different things, the one furthest from OMSI’s behaviour wins.
Properties
Section titled “Properties”DistantScenery
Section titled “DistantScenery”DistantScenerySounds DistantScenery { get; set; }This resource’s choice for distant scenery sounds.
